
June 3rd, 2004, 07:56 AM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
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Re: Roads...
Quote:
Originally posted by Saxon:
If you want roads, take Pythium.
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??? I dont see the point. A legionary moving in swamp will stop as other units. What I propose is to create a simple road rule by understanding that a castle in Dominions show the mark of a budding empire. Coding wise, it would asks for a mere handful of minutes to make the test. I'm not saying that Dominions is Civilization in an heroic fantasy setting. New buildings would not fit the gameplay.
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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