
June 4th, 2004, 04:30 AM
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First Lieutenant
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Join Date: Mar 2004
Location: CA
Posts: 744
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Forgive me... Noob question
Quote:
Originally posted by Graeme Dice:
quote: Originally posted by NTJedi:
yikes... I thought that was fixed with 2.11 patch. Time to change some battle commands.
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The reinvigoration spell does work at least partially, as the mage will have zero fatigue after casting it. I imagine that he will also currently waste several blood slaves on the spell to reduce its fatigue cost. Not according to my observations.
I've tried reinvigoration at least 5 times in my Last game as Vanheim. It didn't reduced the total fatique on my vans at all, much less reset it to zero.
Few times the fatique level stay the same after the Reinvigoration as it did before casting, and few times it went slihtly higher than before (by 2-5 fatique points). The initial level of fatique on my fans was 30-70 (Reinvigoration was obviosly scripted to be 5th spell).
I am sorry if it conradict your or Zen's understanding, but I was very careful with my observations. The only reason I didn't posted about this before is that I assumed that this bug is a common knowledge and that public and devs are well aware of it. (I've asked in IRC channel some regulars, and got an answer along this lines).
Reinvigoration is broken. If your expreience with reinvigoration is different and it did reset your mages to zero or close to zero, that just means that it is is not consistent, sometimes working as it shoud and sometimes not working at all. As I said I've tested it 5 times in different battles, after that I've stoped trying.
[ June 04, 2004, 03:31: Message edited by: Stormbinder ]
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