View Single Post
  #1  
Old June 4th, 2004, 05:50 PM
Reverend Zombie's Avatar

Reverend Zombie Reverend Zombie is offline
Lieutenant Colonel
 
Join Date: Feb 2004
Location: Chicagoland
Posts: 1,266
Thanks: 18
Thanked 0 Times in 0 Posts
Reverend Zombie is on a distinguished road
Default Early game expansion rate

For those who have not had the pleasure to play against me, let me preface this by saying I am a poor player of this game.

What are minimum goals that I should be trying for in order to survive to mid-game in terms of:

1. expansion (X no. of territories by turn no. Y)

2. research (level X in Y no. of schools by turn Z)

3. mages/priests (no. of each for research & battle purposes by turn X)

4. magic sites/gem income (again, X no. of sites found by turn Y, and/or X gems/turn by turn Y)

5. gold income/turn by turn X

Replies or tips for terms for searching prior Posts are equally welcome (I've tried some searches already without finding just what I am after).

I know much depends on nations and scales. I am looking for minimums here, something along the lines of "if you don't have at LEAST this, you are screwed unless __________"
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...

Reply With Quote