Thread: Exalted Mod
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Old June 9th, 2004, 05:16 PM

Scott Hebert Scott Hebert is offline
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Default Re: Exalted Mod

Quote:
Originally posted by Jurri:
Agreed on the game balance! Out of the window it goes.
Actually, I'm trying to retain game balance, but on a different level. If I can find the proper balance point for the Solars, then I might go with the 'nation' approach.

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I contemplated an Exalted-mod earlier, but found the present modding tools lacking for my vision. What I envisioned doing, however, was some half a dozen nations balanced against each other, if at all. Some thoughts on that, perhaps it evokes some thoughts:
What I want more than anything is magic item modding for daiklaves and whatnot.

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-The Empire
Very strong elemental exalted, no randoms however. Like, 3 or 4 on single path. A cool Empress pretender. A modified "Wild Hunt" ritual as a national spell - the point being that only the different kinds of Exalted and Faeries would be holy; Difficult to balance, though.
Well, my plans for the Terrestrials won't have them so powerful, because they need to cost about 1/3 of the Solars (so 150g, currently). I _really_ like the idea of a Wyld Hunt Ritual, though. I'll see if I can incorporate it.

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-The Northern barbarians
An uber-cool Solar pretender, the bull guy of the North. Assorted barbarian chaff as armies, Solar Exalted as national heroes, Lunars as recruitable commanders.
This is very similar to what I plan for the Lunars. All the Barbarian troops, and Lunar Commanders. No Bull of the North, though.

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-The city state of Nexus
All human armies with very sucky pretender options. Merchant commanders with blood, the reasoning being that blood slaves would represent those things they offer to various protective spirits. Also alchemists and sages, seeing as Nexus is the center of learning. All with blood, with blood being the school to be modded for hedge magic. You can see where it went too complicated
I'm not sure if Nexus is the 'center of learning'. Blood would be nice to represent the Slave trade, but it's too close to what the Yozis and the Infernals are doing for my tastes.

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-The Deathlords
I thought about doing a map with, say thirty provinces of underworld, from where only certain places could be accessed (the Shadowlands). Very strong independent Deathlords and powerful magic sites in the Underworld to conquer. Powerful pretender options and summonable Abyssal Exalted heroes alongside autosummoned rabble.
Yes, an excellent idea about the map. The Abyssals, as is their nature, will be dark mirrors to the Solars.

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-The Celestial city
On similar veins, with immobile gods for pretenders, and a separate map for the City. Immobile like the Sphinx that is, no teleporting. Stealthy Sidereal Exalted commanders, only able to leave the city through a national teleportation spell.
Interesting idea! I'll have to see if I can incorporate this.

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-The Yozi
Again, a dimension of their own. A national modded send horror spell, sending a succubus instead, in order to gain commanders in the real world. These would be the Infernal Exalted and others possessed by the Yozi. Also a national blood gateway spell, very high cost, so the Yozi can leave their realm. This would signal the end of the world, as the Yozi would be better than anything else.
That would be quite interesting. I don't think I'd let them leave, though.


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The idea would be that the Yozi player tries to score some commanders and provinces from the real world so he can blood hunt the slaves he needs to get his gamebreakers out of their confinement. The Yoziland wouldn't, of course, have any population. You can see why it is I never even begun the project
Oh, I don't see why they can't recruit demons. They'd just have to do it with gems. Interesting, really. They would be a Blood equivalent of Soul Gate Ermor.

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-Faeries
Main catch being a national crossbreeding-like spell, only with very varying results, from bugs to behemoths.
How neat. You could use all of the Sidhe commanders for the Fair Folk themselves, as well.

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Well, this actually can't be too useful for you, but here it is anyway!
Actually, it was extremely helpful. Thanks!

Scott
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