Re: Diplomacy Screen
There are work-arounds in multiplayer games for
1) alliances and peace treaties
2) sharing map info
3) trading to get spells cast (you cant trade spells)
4) trading commanders and troops
5) combining attacks
6) move thru an allys territory
7) offer a losing ally "sanctuary"
8) (probably more, feel free to ask)
For SoloPlay with the AI's, diplomacy is much more limited.
A) You can send gold, slaves, equip which can be helpful and strategic. It doesnt make them like you but it can help nation A beat nation B. Handy if nation B is one that you have problems with, and nation A will be no problem for you later.
B) You can ally with AI's but only by setting it up at the beginning of the game, and it only sets up a "no attack each other" arrangment.
C) Of course, like most diplomacy arrangments you can abuse the diplomact options that already are in the game (messaging stuff to them) by sending things to an AI that the stupid AI would be better off refusing.
D) With alittle bit of strategic planning you can arrange for 2 AI neighbors to go to war with each other (another common diplomatic tactic).
The developers have said they were interested in increasing the SP Diplo options but other things have to be higher on the wishlist
[ June 09, 2004, 15:59: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|