Re: Sneak Attack, (an idea based upon Pearl Harbor)
Well, SJ, it's an amusing little idea, but I fear that SE4 is rather poorly suited to acting it out.
Basically, a sneak attack like Pearl Harbor or Taranto is a tactical occurrence, and SE4 is a strategic game. Perhaps, if we eventually get a very capable scenario editor, you could setup a battle like that, but I can't see making it work for a full game.
[This message has been edited by Possum (edited 30 May 2001).]
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