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Old May 26th, 2001, 12:51 PM

jc173 jc173 is offline
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Default Re: Borg assimilation racial technology

quote:
Originally posted by dumbluck:
Why? the emp files don't refer to the new racial tech, so it wouldn't be a prob. S_J had emp file probs because pre-existing races had to change to include the "normal" race tech. Yours wouldn't, which is good; you wouldn't want other races using the borg race tech!

On another note, be sure to make the borg components expensive; after all, the borg never used very many ships! Or better yet, drastically increase maint. costs for the borg as an effective ship cap.

edit=typos

[This message has been edited by dumbluck (edited 26 May 2001).]



Err actually it does matter dumbluck, I think it's a built in safety feature of some kind. Even if the existing empires don't use that trait the number of unique racial areas don't match what was originally in the file. Try copying one of the racial tech traits then give value 1 a different number like 99, it won't let you load any of the old empires. It's probably supposed to protect the emp files from being corrupted or holding bad values somehow is my guess. But you can get around it. Try moving most the races directories into a back up directory and generate a random game with a large number of random opponents, save those new races over the old emp files, quit, move those races into the backup directory and add a new set back to the race directory and repeat until you have new emp files for all the races you want to use. I'm not sure if you need to edit the settings file to take care of the quickstart values or not though, since I haven't tried this yet, but it should work.
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