Thread: Crusader MoD
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Old June 13th, 2004, 01:15 AM

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Default Re: Crusader MoD

Just looked at the mod, some changes/corrections needed :
Bugs
- All tgas are duplicated in the zip, once with path from mods only (ie /Crusader), another with full path ("Program Files/etc but in Finnish ? )
- Ambidextrous is incorrectly spelled "ambidextrUOs" and should'nt work

Balance
- Footmen shouldn't be given Kite shields
- Getting Long bows and crossbowmen seems overdone IMHO. Anyway the armored LBs are too resource intensive to be useful as archers ...
- The nation looks quite close to Ulm, but with much better priests . Maybe they should also get Resources bonuses...
- Magic is very poor, I'm not sure they should fare better than basic Ulm after the few first turns... But well this is only intuition, I have to play them and test !
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