Re: Pesky Deathmatch
It's not worth risking having him killed, cursed, diseased or horror marked for a boost in experience. He is one of the worst ice devils but still much more valuable alive then dead.
The only reason I would currently send a commander into a death match:
A) I am winning the map by a landslide and can easily afford the loss of a commander
OR
B) The commander will soon be dying from disease and cannot reach the front lines in time.
The game should have a base reward plus a reward based on the number of people which attended the death match.
Example=
Victory Death Match Prize
10 gems of a random type
and
50 gold per unit which attends the death match
Now that is a prize worth risking a good commander. Hopefully something will be introduced in a future patch.
__________________
There can be only one.
|