
June 16th, 2004, 05:34 PM
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Second Lieutenant
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Join Date: Feb 2004
Location: Titusville, FL
Posts: 450
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Re: Arcoscephole.
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Originally posted by Deftninja:
Hello.
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Hi.
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Well, now I'm pressed for time, and my Last post got deleted as my computer decided to crash, so here's the short list Version:
1)What are some good general Acro. strategies?
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Arco generally does well with a variety of strategies, most centered on their excellent mages. They also can use SCs better than most because of their healing priestesses.
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2)Do their trample units really have any worth... other than failing moral?
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I don't use them... but if you search the forum, I'm sure you can find ways of dealing with the morale issue (mixing higher-morale troops in).
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3)Best strategy to use to counter armies with missile superiority?
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If you can get Staff of Storms, that's a one-stop answer. If not, you have great HI with good shields. Your main form of missile fire is magical artillery barrages.
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4)Is it better to build heavy elite hoplite\hyapist armies, or numerically superior peltast armies,etc???
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The general consensus here is that LI is worthless, though I believe the Peltast is one that is sometimes used. Stick with Hypaspists, though. Faster and better morale than Hoplites. That's the common wisdom.
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any helps appreciated, thanks.
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Not a problem. 
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Scott Hebert
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