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Old June 18th, 2004, 05:14 PM
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Default Re: Pretender Balance Mod

Quote:
Originally posted by Scott Hebert:
quote:
Originally posted by Graeme Dice:
They aren't slow at searching, a rainbow 2 mage gives you about 75%-80% of all magic sites in a province every other turn. Level 3 and four sites are very rare.
I'm aware of that. However, 'every other turn' is too slow. That's half the rate of expansion, and that's assuming you have a searcher for each army you have. Much easier is simply to stay in your capital and cast site-searching spells, which DO search at the rate of your expansion.

So by the time you have two conquering armies, you already have about 14-16 mages casting site searching spells every turn, using about 30 gems/slaves consisting of all types per turn? I'm impressed...
Quote:
quote:
That pretender isn't usable in multiplayer, since even an astral 1 mage will be likely to kill her. You also can't count on forge staying up for more than a few turns at most.
That's if an Astral 1 mage is ever in combat with her. It's not like I'm planning to send that Pretender into combat. The only way I see it likely that you're attacking my Pretender with Astral Mages is if you're storming my capital, in which case I would think that I've already lost.

So you use the Great Mother as a stay-at-home rainbow mage, because of her improved ability to resist assassination?

PvK
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