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Old June 18th, 2004, 01:10 AM

Scott Hebert Scott Hebert is offline
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Default Re: MP Game - Modded nations only

Quote:
You remove the imps by using the #clear command and then rebuilding the stats of the Moloch. I don't think there is any way to add auto-generation per turn or with a "summon allies" command currently.
Ah, neat. So you can solve all of the 'Pretender problems' with mods. Interesting. But don't you find the Moloch to be a little _too_ powerful without the Imp drawback?

Quote:
I'd have to have the mod itself, but if it just changes the 2 astral on the mystics to 2 blood then it's definetly a worthwhile candidate.
It does the following:

1. Switch out Astral on Mystic for Blood.
2. Switch out Nature on Priestess for Blood.
3. Lower 3 Random on Mystic to 2 Random, fix Random picks in one field.

It should be able to be used with either theme. I could also switch out Orokestes's Astral with Blood, if you want.
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