Re: Golden Age Arcoscephale
			 
             
			
		
		
		
		A few things people have missed about the Shedu that I think bear mentioning: 
 
1) It's unique in that it is the only Pretender in the game to get both Earth and Astral magic naturally.  This means that, if you want high Dominion, Earth magic, and Astral magic, he is the best choice for pretender. 
 
2) He plays into the natural strengths of GE Arco.  Magical research is one of GE's best strengths.  Another is the fact that it gets Air, Earth, and Astral gems naturally.  This allows for synergy. 
 
3) He is a very multifaceted Pretender, for being a nonhumanoid.  Early-game, he _can_ take provinces.  Mid-game, he can research, site-search, forge Crystal Coins, Dwarven Hammers, and other utility items.  Late-game, he can be a Golem factory or continue in the mid-game roles. 
 
4) His blessings are very mage-friendly.  While it's true that Arco gets no 'real' sacred mages, there is always the Shroud of the Battle Saint.  You have to decide if Reinvigoration + Magic Resistance on Armor that costs 5S is good enough for you, though. 
 
Do I think all of this warrants his cost?  Well, I think he may be overpriced.  Bringing him down to 75 (to equal the Great Mother) might be a good idea.  I will point out, though, that no one can beat him in his bailiwick, not even the human pretenders, and he's far more survivable than even the giants. 
 
Consider the following Pretender: 
 
Pretender: Shedu 
  Cost: 125 
Scales: Order3 Sloth1 Growth1 Magic1 
  Cost: 160 
Fort: Castle 
  Cost: 80 
Paths: Earth 4 Astral 4 
  Cost: 96 
Dominion: 5 
  Cost: 21 
Total Cost: 125 + 160 + 80 + 96 + 21 = 482 
 
Note this is without taking Misfortune, and taking Growth-1 (which I'm sure most people would find a waste). 
 
This would make the Shroud: 
5 Prot 
0 Enc 
+3 MRL (this isn't going to do much) 
Reinvig 2 
+1 MR 
 
For 5 Astral Pearls.  This path selection would also directly benefit any sacred mages you run across (Amazon Priestesses, Shamen, Witches, etc.). 
 
Should the Shedu be lowered to 75 points, I could afford one more scale and a 6 Dominion.  If I took Misfortune-2, I could go to Earth-6, increasing the bless effect and making the effect of some 'Construction summons' (Enliven Statues) more effect. 
 
In any event, I think the Shedu offers more than people are seeing right now. 
		
	
		
		
		
		
		
		
			
				__________________ 
				Scott Hebert 
Gaming Aficionado 
Modding Beginner
			 
		
		
		
		
		
		
	
		
		
	
	
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