Re: Castle walls?
The answer to this question is (more or less) in the FAQ.
Short Version: The defender's siege ability is subtracted from the attacker's. The result is deducted from the strength of the walls. Castle walls don't "regenerate" unless the siege is lifted (in which case they are repaired fully), or a spell such as Arcane Masonry is used.
Siege ability is primarily based on the strength stat of the unit.
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