
June 23rd, 2004, 06:20 AM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Should improving Arcoscephale Golden Era be a priority?
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Originally posted by Blitz:
I don't know which is more amusing, myrmidons "easily" holding their own against giants, or being able to mass produce them with any effectiveness. Obviously cheriots are bad against giants, that was the point.
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Once you have 10 or so castles, then you certainly can produce myrmidons in fairly large numbers. They only need to hold for long enough for your mystics to kill the giants after all. Myrmidons are no worse at fighting giants than any of the other medium/heavy infantry that's available.
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On the surface, it might seem that arco has the edge, but when you consider that most players use elemental magic on their pretender (air/water/earth), and not as much sorcery, you will find that it's much easier to fill the forging gaps as Jotunheim.
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Your pretender can only do one thing at a time, and you will almost always need fewer death items than the elemental and astral ones.
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I guess the best question to ask would be this... would you rather recruit philosophers or seithkona?
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If given the choice between the two, then I would recruit philosophers until I had a need for Seithkona.
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GE will never have a dozen mages able to cast relief, drain life, or raise skeletons. I'd rather have a norna, but it's not a massive edge either way.
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Druids and jade sorceresses are quite common, which can easily provide all you'll need for relief. Raise skeletons is a nice spell, but then normal arco doesn't get that either. Drain life s another spell that's good, but not necessary when you have mages that can cast all four types of elemental spells. It's quite difficult to get immunity to all of the elements without also leaving yourself open to soulslay.
[ June 23, 2004, 05:22: Message edited by: Graeme Dice ]
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