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Old June 21st, 2004, 11:29 PM
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Graeme Dice Graeme Dice is offline
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Default Re: Abysya - Blood Hunt/Research problem. For Developers especially.

Quote:
Originally posted by SelfishGene:
It can't be as bad as Black Forest - the blood nation without any blood hunters. I guess scouts are your only option, post-nerf, as 160 non-sacred, 1 blood hunters, are as they say, not very kosher.
Blood 1 hunters with a sanguine dousing rod are exactly as effective as blood 2 mages without one, and only about 10% less effective than blood 2 mages. Scouts, as a comparison, are successful 10% of the time, while those blood 1 mages with a SDR succeed 90% of the time. At 9 scouts to equal the percentage chance of success the scouts will cost 180 gold to equal the blood 1 mage. Each scout also generates unrest, which decreases the amount of searchers you can put in any given province.

The chance of successfully finding slaves is 10% + 40%*blood. A 1d5000 must be less than the population of the province, and a 1d400 must be greater than the unrest level in the province. A Sanguine Dousing Rod adds 1 to the level when blood hunting. The number of slaves captured
is d6(oe)+blood.
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