Re: AI Findings.....
Also,
I noticed at low bonus that most mod pack races (and mine) are generally having resources going to waste (although their maintenance does occaisionally exceed production thereby auto triggering mining, organics, and refining colonies).
The corrollary to this is that the AI races will not receive a lot of additional assistance from having medium or high bonus in terms of resources (in terms of the additional research points of course they will though).
Therefore, if players want to play at medium or high bonus, they should adjust the Planet per One Item number for the Last Attack Ship entry for each of the AI_States in the Construction_Vehicles files.
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