quote:
Originally posted by God Emperor:
... putting lots of shields or security stations sucks up space that could be used for weapons (see Master Belisarius's early comment on firepower)...
Yes, but all the firepower is useless, if the ship does not get the chance to fire: optimal boarding strategy (human): waiting one field beyond weapon range+movement points and maybe one shot from the shield depleters, next turn brings the boarding ship next to the defender, eventually the next shield depleter brings down the rest of the shield and the ship is mine before it could discharge its guns.
I don't use security stations as well, the boarding party is enough to defend against eventual boarding attacks with the possibility to board another ship. But I see, the AI needs much to learn... (But I think it just can be improved if we don't ignore the human strategies to help the AI, better would it be if the AI could be tweaked to counter these strategies... In another thread someone has suggested an open source AI, oh that would be the nicest present from MM since SEIV has been released !)