Well, it's good to know I'm not throwing away my best against his fodder. I think I may be able to beat it, I just wish I hadn't been premature and thrown 40 more (that's 80 now) living statues against it. The loss of my Witch Doctors and leaders hurts more than the rest. As for the living statues, they were as far forward as possible. He had his army lined up in the rear.
I really like Black Hunters, but damn, they are expensive. It's really difficult to base an army around them.
As for Spider Knights, I'm not sure how best to use them. Their web spit is surprisingly effective, so I find that I'm tempted to put them behind my troopers with orders to fire closest. If I do that, though, then I'm putting one of my beefiest combatants in the rear of the battle, when it should probably be at the front.
Quote:
Originally posted by JJ_Colorado:
Hi,
I saw that battle because I had a scout in the province. The main thing that I noticed is that your arrows were basically ineffective. I recently fought a Machaka opponent who used wind guide (I think) and fire arrows (definitely) to great effect.
I also thought the living statues should have started a little farther forward and your spiders should have held back longer to let the Black Knights use up their lances on the living statues.
But, overall that Ulm army was just completely bad-*ss. I would not have wanted to face it. That army was SCARY. He had a LOT of Master Smiths casting LOTS of bladewinds, and he had over 20 black knights, and he had a lot of other wizards as well.
I think you might have wanted to mass your cavalry on one flank instead of putting part of it on each flank also. It was just bad luck that your black hunters ran straight into his knights.
That Ulm army is the best army in our game FYI. The only army close to it is the main Pythium army.
John
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