Thread: Diplomacy
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Old July 2nd, 2004, 06:50 AM
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Default Re: Diplomacy

Quote:
Originally posted by NTJedi:
I go by what I've seen from previous games... it don't matter if xyz person says he's playing a trustworthy priest personality or not.

My own personal code I follow during games is simple. As far as diplomacy I follow a paladin honor system until they break a treaty. Every treaty made afterwards is weak and almost ignored even for future games. I set all my treaties with a time limit of days. If they break a treaty... then from any game in the future I will go so far as to even kick them when they're down.
As long as they always remain honorable to the treaties until the set expiration time those players could leave neighboring provinces completely empty. Even at the cost of losing the game I won't break my treaty unless they have been untrustworthy in the past turns or past games.
To me this is more important then winning... because there will always be new games to play and knowing trustworthy and honorable players will be more valuable in the long term.
I guess you'd hate playing with me but i wouldn't hold it against you if you betrayed me... in fact if i gave you good opportunities to attack me with an excellent chance for success and little risk, and you declined out of some sense of honor, i would consider you, in the back of my mind, something of a fool.

I'm very much an adherent to the Arthashastra school of political thought, where "my neighbor is my enemy, my neighbor's neighbor is my friend". If you were my neighbor in one game, you'd be my enemy (whether i say so or not), or at least, will be at some point in the future; if you were in between me and another, you'd be my friend - by default. Believing this, if i decide at some point i'm going to attack you, in my own mind i have no problem with lies, backstabbing, and all sorts of deceit - even if i remain perfectly faithful with everyone else. After all its only logical to attack an enemy by suprise if you can!

I think this attitude pissed off one player so badly he went and started a "No Homer" game whereby he could take out some of his frustration lol.
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