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Old July 5th, 2004, 03:18 AM

Jasper Jasper is offline
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Default Re: Scorpion King and Medusa pretender...any use ?

Quote:
Originally posted by djtool:
**added** with that basic magic set up she gets fatigued pretty quick. However since the units tend to melt as they attack you while you scare the piss out of them...I don't know how large a factor that is. I can't remember the penalty for going over 100
The penalty for going over 100 fatigue is typically death. The morale check for dead units doesn't happen until before a side's turn, and so armies won't immediately rout from damage shields. Worse, the aegis effect generally doesn't offer you any actual protection -- units that die from it immediately leave room for others to attack you. If you're passed out those that don't get stoned will likely kill the medusa.

But then again, there isn't really much reason to run out of fatigue. By the time you can cast enough worthwhile spells to be in danger you should have reinvigoration items.

A couple of side notes. IMHO water magic isn't worth it on a Medusa, it just leads to extra fatigue and the only real benefit you get is +3 defense and water breathing -- pretty expensive for 96 design points. Air magic on the other hand is very usefull: Mirror Image, Mistform, Lightning Resistance, Shockwave, Cloud Trapeze, Rainbow Armor, Floating Trident. Also, while a snake stick is fun, IMHO you're better off with something effective against other super combatants, who will likely be poison immune; besides, the Medusa doesn't really need any aid killing fodder.
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