Re: Best Mods To Get?
The difficulties that I think of with MODs is the AI and related to that: the patches of SEIV which come out almost monthly. If you do any changes to components, add new things, scanning and obscuration, pirate/nomad stuff etc. pp then you always have to change EVERY AI (research strategy, use of new components and so on), right ?
I think that's the main reason for TDM modpack, not to change the original data, because you always have to fiddle around with the AI data every time when a new patch is released.
Or am I wrong with this? At the moment, this concerns are the main reason for me not to use any MOD which do changes to the original data, or do you change the AIs every time? I guess this would be a bunch full of work!
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