Re: soul slay / mr spells questions
Almost all 2d6 rolls in D2 are open-ended, so I'd expect so here too.
Two spell foci probably don't add (few misc items of any kind add).
I expect attacker needs to win to succeed, not just tie, but don't know.
Astral 6+ is a reasonable approach for pretenders, in my book.
I think you're more or less right AFAIK, for the limited case you're considering.
It'd be pretty lame/uber if Soul Slay always had a good chance to kill anything with a soul. Soul Slay is hugely powerful as it is, if not against very high MR targets.
PvK
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