Re: MP Research strategy help
			 
             
			
		
		
		
		Well my first priority is get some Earth weenie making Dwarven hammers.  Then I have a dedicated forger for each school of magic.  So within the first 20 turns I have at least 1 quill and 1 lantern being made every turn.  It's slow but eventually everyone is upgraded and researching. 
 
So my fire guy and air guy, cranking out quills and lanterns, each equiped with a hammer, use less gems to make the goods.  Capiche? 
		
	
		
		
		
		
		
		
			
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