Re: uh oh... I think I\'m screwed!
If your timetable only requires that you be able to leave your islands by turn 20, it'll be easy enough to get the construction research needed to forge scuba gear, or pocket ships. If your pretender is stealthy, sneaking through the underwater provinces can avoid having to take them on. Or you can just bLast your way through, or use the pocket ship to sail across: Doing this by turn 20? Simple. If you want it done EARLIER, you may have to reprioritize.
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