Thread: Orcish Empire
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Old July 17th, 2004, 02:57 AM
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Boron Boron is offline
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Default Re: Orcish Empire

Quote:
Originally posted by PvK:
Actually, it's pretty easy for me to invent new unit types which are balanced, or to think of what appropriate values for new units and weapons would be compared to existing ones. That's why I've given feedback on these mods, because it seemed like maybe the authors would be interested in what seemed to me like more appropriate numbers, mainly so they make sense for what they say they are, compared to existing units.

PvK
you are a shining exeption there if i myself make mods or scenarios for any games at the beginning i am moderate but in the end it will always get imbalanced . in heroes of might and magic 3 when i made a scenario in the end most guards were packs of dragons or even azuredragons and so on .
when i wanted to spice up some fewused units in age of wonders 2 shadow magic at the end the syron lvl 4 ship and the human air ship were the most powerful lvl 4 units and the halflings centaur the most powerful lvl 3 unit . it started moderately but in the end ....

[ July 17, 2004, 01:58: Message edited by: Boron ]
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