Thread: upkeep
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Old July 15th, 2004, 01:27 AM
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NTJedi NTJedi is offline
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Default Re: upkeep

Quote:
Originally posted by Nagot Gick Fel:
Something that YOU missed is we were talking about Sea Trolls (not regular Trolls) when you jumped in.
Boron's quote was referring to BOTH sea trolls and regular trolls posted July 14, 2004 19:32 where you quote Boron.
As far as Sea Trolls I consider them worthwhile since they are able to enter the sea and the king generates water gems. Regular trolls are not.
Quote:
About the upkeep I agree there's some, but my opinion is, and always has been, that it's negligible.
4 upkeep per troll is nothing to sweep under a rug and ignore. During a game I have acquired as many as 110 living statues... if I spent those gems on trolls the upkeep would cost me the ability to build several temples and/or hire units. Unless I am losing where they are killed quickly. lol

Quote:
you'll get 45 Draconians for a 45 gems investment. 1 gem/Draconian may be cheap, but it's not zero.
The gold upkeep is zero... not true for trolls. Thus a successful large army of trolls which stays alive 30 turns gets very very expensive. Not true with Draconians or Living Statues.

Quote:
[qb]Wrong... upkeep does not scale proportionally to ones own income. Income and upkeep can vary depending on the nation being played and the players style of playing.
Quote:
I can't understand where you're heading here. Obviously I meant 'other things being equal' here. Same player, conditions, etc. except for the map size - which BTW was your own point, not mine.
Upkeep does not scale proportionally to ones own income for some players. I've witnessed strategies where allied players(hotseat) would never exceed X amount of gold upkeep... basically flat line. Any additional gold income would be spent on temples, province defense, forts and anything without upkeep... hope that clears it up.

[ July 15, 2004, 00:33: Message edited by: NTJedi ]
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