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Old July 13th, 2004, 07:30 PM
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Default Re: Holy Pyre and Fire Resistant Demons

Quote:
Originally posted by Boron:
if it would be holy damage against which is no possibility to resist at the moment and it would be armor negating then the (14+2d6 oe)x3 would even kill demon lords quite quick.
Who said anything about armor negating? It'd be just like normal damage, going against the armor (albeit armor piercing). And it wouldn't be (X+2d6) x 3, nor would it be X x 3 + 2d6. The fire damage would still be negated.

If triple damage goes as X x 3 +2d6 oe, (which seems more likely than tripling the random factor), then the demon lord takes X (base 7 for Holy Pyre) x 2, + (2d6oe / 3 (because 1/3 of the random is fire and thus negated)), minus the demon's armor / 2 +2d6 oe.

So - figuring base damage, an F2 caster, and fire resistant demon lord with armor 18, each casting would do ... 5 damage, no, 2 or 3 damage. (14 + an average of 5 1/3 from 2/3s the 2d6 oe, vice 9 + 8 average from the demon's 2d6 oe.)

Not exactly optimal for "fast" killing of demon lords.

would you like a rpg were a really unimportant priest without the help of a god could defeat an archdemon ?
it can only if his god helps him directly but not by himself .


Again - a basic priest, even an H4 priest, can't cast Holy Pyre. It takes an F2 mage. And it would take a small army of them to take down an archdemon, even if Holy Pyre were modified as I suggest.

And yes, I would play an RPG where a small army of reasonably powerful mages (F2 ain't chump change for non-pretenders, non-high summoned) had a chance to at least hurt if not defeat an archdemon.
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