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Old July 16th, 2004, 04:43 AM

Norfleet Norfleet is offline
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Default Re: A prioritized and hopefully realistic Wish List for 2.13

Quote:
Originally posted by CUnknown:
I was just pointing out flaws in Norfleet's reasoning. To attack the position that 'x should be nerfed', you should either argue that it's not a must-have (as you did), or try to argue that must-haves aren't bad for strategy games (which would be very difficult).
There are some things which are simply fundamental the very nature of combat, such as the concept of damage. Lifedrain falls into this: Without it, your choices of option are very much limited to fatigue-free, high-regeneration chassis options, and really, there aren't any available until very late in the game. Furthermore, my point was arguing that while lifedrain is fundamental to the very nature of combat in Dom2, lifedraining *WEAPONS* are not a necessity.

Quote:
Originally posted by Cohen:
Simply I find totally unlogical to have lifedraining weapons stronger than unique weapons (const-8) because they replenish your life and stamina.
Life draining weapons tend to be either poor in damage, or two-handed, or both, compared to these unique items. They are not even strictly necessary to have only on WEAPONS, as lifedrain can be acquired elsewhere.

Quote:
Probably if I get an Ember, or a Summit, my character will find too soon fatigued out by drain life if going toe-to-toe against on wratih sword equipped character, or fatigued too against an army, unless he's ... lemme see ... undead or something similar Encumbrance 0?
Unless, of course, he manages to kill or incapacitate his opponent using his more powerful unique weapon before this happens. You obviously haven't tried some of the nicer artifact weapons.
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