Re: Dominion question.
Its the "push" of your godhood. If your scales are providing cold and order and strong bonuses to magic for your nation then you would want to push that ahead of your conquests. That way your nation can always be inviding areas with the bonuses that are involved.
Of course then there is also the guy who is pushing heat, chaos, and negatives on magic. When you two reach each other things might get shakey. You may need to concentrate on temples and praying priests. Push the dominion high so that your god and prophet can both suop up their hitpoints and other stats. Maybe even push some benefits into his province. Or at LEAST shove things into a neutral setting so that neither one of you have bonuses. If you reach his castle and he has a really nasty god thats hard to shake out of the castle you CAN even "pray him to death" by getting his dominion to nothing.
Thats general terminology. Others can give you hard numbers of pluses and minuses. Oh yeah, small dominion. Sometimes its more important that they NOT know where you are and where you are coming from.
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