Re: Ideas....
Just adding by $0.02.
I found an interesting thing. This particularly applies to the technology in the game Battletech.
Basically, as time goes on for the BT universe technology will actually shrink and recede.
The story is that the Star League united humanity into a utopic enlightenment where research flourished. Then it all went to hell and the Star League left the rest of humanity to fight each other. Without the Star League scientists, all the remaining humans found themselves unable to advance technology and were hard-pressed to even keep current tech levels from dropping. As it stands, they can produce and repair, but not research technology any further,
I guess it could act like some sort of research maintenance on technologies. If there isn't enough researching then technologies will be gradually forgotten. And as you get more and more technology you will pay more maintenance and have less research to advance with.
Which would have different effect on gameplay like, "Do you really want to go that far with this particular tech field? It may not allow you to advance others."
So empires could actually hit certain research caps and be unable to advance their technology any further without adding research centers.
What do you think?
I can dream can't I?
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