Re: How does the game get info on sites (where are the sites coded/listed in-game)?
I mean, when you mod a map, and you write e.g.
#killfeatures
#knownfeature "Thunder Oak"
then the game must somehow interpret this information; somewhere, "Thunder Oak" and "Forest of Delights" and all the rest of the sites has to be stored in a library of some sorts with information about what it is, right? So where is that?
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