Re: Self-Destruct is Irrational Component
Yep, there ought to be Collateral Damage in SE IV combat. Not just when ships self-destruct but when they blow up from any cause. Just check all the adjacent squares and distribute damage as if they were hit with a weapon. This would make it more dangerous to cram your ships as close together as possible for PDC massing and to gang up on an out-numbered enemy. If there were a percentage setting in SETTINGS.TXT for this you could control it or just turn it off if you didn't want it.
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