Thread: Tuatha endgame
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Old July 24th, 2004, 12:22 AM
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Default Re: Tuatha endgame

i think order 3 , luck 3 , sloth 3 , cold 3 , death 3 and magic 3 are nice for man Last of tuatha . castle watchtower .
this way you have 500 points for pretender + dominion . if you need more you can go down to luck 1 and/or magic 1 .
this way you can e.g. take a vq and give her some paths to make her quite powerful . she is a nice sitesearcher too then , covers most of your non national paths and gives you access to death magic later in the game . cold 3 doesn't hurt you too much but enchances your vq's breath of winter .

together with the awesome tuathas you have very nice flexibility .
and with a vq or if you want better scales e.g. a pod you have access to death magic for endgame too . 30 gold stealthy priests are neat .

running early into caelum could be problematic but not much else . i guess caelum is early game problematic for almost every nation .
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