quote:
I think it could make for an interesting senario, that may never happen again, if a game decides to forbid the use of intel, until the bug is fixed, but not forbid the building of intel facilities. Do you hope to gain the advantage by building extra research facilities, or do you pre-empt and build a bunch of intel facilities, that as soon as the bug is fixed, you can devastate the enemy with intel?
This is not a bad suggestion. It would have to rely on people's honor though.
The only way to enforce it without relying on the players would be to mod the data files. I have heard of PBEM games making the intel facilities generate research points instead of intel points. You could also remove the intel projects form the text file. You would still get the points, but not have anything to use them on.
Unfortunatly these options would make it necessary to run the turns offline. We could not use PBW for such a game because of the command line mod support bug with Version 1.41. Hopefully when that is fixed the intel bug will be fixed too.
Geoschmo