For the issue of the auto-rout limit, the size of the turn files is of minor consequence. The majority of players of computer games, even this one, play SP. IW surely realizes this, despite the fact they designed the game primarily for MP, else the game wouldn't have an AI, nor would IW keep tweaking it as players find flaws in it. That said, if you play SP you won't be concerned with transmission of turn files. Hence, the file size issue is fairly moot.
If JK (or whomever) adds the auto-rout limit as a game setup parameter, like IW did for commander renaming, along with a warning and/or guidelines for the filesize impact, then Users who do play MP can decide for themselves (rather than have IW arbitrarily do it for them) how big the files can get and how many turns battles can go for.
It'd be a win-win for both players and IW. Players will no longer argue about why the limit is set as it is, and IW won't have to read all the Posts griping about it. Considering this is probably the single biggest remaining complaint about the game
that IW can do something about, it seems to me that it'd be sensible and prudent for IW to address it. Of course, it would require a
minor UI change, and we all know how IW feels about UI changes ...
