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				July 25th, 2004, 02:51 PM
			
			
			
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					Join Date: May 2004 Location: Bavaria , Germany 
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				 Re: bitter pill to swallow 
 
	Setting it shorter than 40-50 turns is a very bad idea as many battles against strongly-held forts will Last 25+ turns, unless you bring awesome magical power to bear, or many flying troops. Otherwise, the bottleneck at the castle entrance will assure that the battle takes a while. IMO, a shorter auto-rout limit is not a viable solution for those that have SC-phobia.Quote: 
	
		| Originally posted by Arryn: 
 quote:Originally posted by Boron:
 the people who don't like sc's can set it to e.g. 30 turns
 |  i personally would set it always infinite ( or 1000 turns to avoid the rare problem of e.g. 2 monoliths fighting each other ^^ ) .
 
 it was just as example that it could work both ways
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