
July 25th, 2004, 02:00 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
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Re: MP Game - Newbie Game (by Aku)
Quote:
Originally posted by Pickles:
Quoting Panther
"....Other mages (like your god) have something like a 50% chance to go stupid."
20% I believe but obviously far too high.
I calculate that a Priest has around 2% chance of surviving 80 turns not mad. Or 80 5%'s as I am not sure you roll each turn or each succcessful summon.
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It sure seemed like 50% when I tried it without the priests before I knew what I was doing. This morning, I calculated that the chance of surviving 25 tries is 27.7% for the priest. This is about 80 turns since it seems like about a 1/3 chance to be successful or attacked. Obviously, I was lucky in my game mentioned below, but this is not overly excessive luck. This also means to me that the 5% likely ONLY counts when you are attacked or successful, as otherwise the probability for me would have been an extremely low 1.65%. The probablilty of Chithgul surviving these same 80 turns (25 tries) is a nice 60.3%.
Quote:
"Go +3 luck to try and get good old Chithgul "
Is this the only benefit of high luck do you know? (I heard it was good for void summons but was unsure how)
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I have no idea if luck helps the summoning or not. I have read that some people think so. Maybe it helps with the insane thing. Maybe that was why I got 'lucky' in my game??? I wonder if the developers even know? I did get Chithgul on about turn 10, but never needed him as my first priest did such a fine job in the void. At least Chithgul gave me a nice warm fuzzy knowing he was available as backup. Perhaps my priest knew Chithgul was waiting to supplant him so he was determined to do it right!
Quote:
"Research up to the ritual of returning or some such nonsense like that. "
Aha that may be the trick to use - assuming the returning works. I have had my bodyguards eaten as well as the summoner - I seem to get things that are going to kill everything or that he can handle alone
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My son is currently playing R'lyeh in his first MP game, and he tested this ritual thing quite a bit. I guess there are two kinds, one from an artifact and one from a spell. If I end up with R'lyeh in this game, I am going to have to figure all this stuff out. Or just ask my son.
Quote:
"The void troops are the ONLY sacred troops that R'lyeh can get. That in itself makes it nearly imperative that you use the void gate."
I dunno that also means you need a decent bless. OTOH they have 0 upkeep which would be useful if I ever summoned any useful ones.(nothing to do with sacred)
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For whatever reason, I like to have a priest or two in most of my battles. Maybe that is a waste of priests, but I found it very helpful when Ermor became very strong (which sure seemed to happen every game an Ermor comp was in).
Quote:
"I did like R'lyeh as a race. In fact, if you want to swap with me Pickles, I will take R'lyeh. It does sound like this particular map ought to have a water race."
I do not want to swap but I am happy to play a different race (I want to try to do a better job with R'lyeh than I have done)
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I do not care one way or the other. Being a total rank newbie, I expect that I suck with ANY race.
I did check out the map this morning. It looks cool. Certainly a water race will work, as long as it starts at the bottom of the map, which I assume would be typical. I simply don't care what race I use. So if you want R'lyeh and Drool wants T'ien Ch'i, I will take any other one that is still available.
One thing is certain: I am not the kind of guy who has to win to have fun. The game is fun in itself. So --- Let me know what you are going to do so I can make a pretender.
The Panther
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