How about a PBEM or PBMB game of tactical combat?
You have a host, and two or four players.
Designs are submitted, as well as fleet sizes and compositions.
Every day, the host gathers the moves from each player and plays one round of tactical combat according to the list of moves from the players.
A screenshot of the map, and a list of damage to each ship gets posted after each round.
The whole game would take no longer than a month (30 turns) if it was a turn-per-day that became a stalemate.
All you need is an operating system that will run for a month without crashing
[This message has been edited by suicide_junkie (edited 01 June 2001).]