
July 28th, 2004, 08:41 PM
|
 |
Lieutenant General
|
|
Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: fire blessing lvl 9 : armorpiercing 8 ap fire weapons ? anti-vq strat discussing
Quote:
Originally posted by Stormbinder:
quote: Originally posted by archaeolept:
umm, as i understand it, the 8 damage AP attack is resolved separately from the normal damage attack; ie. they do not add together.
|
I think this is correct, I recall reading dev's post that said something along this lines long time ago, if I rember correctly. hm is that then an additional damage roll with 8ap fire bless damage +2d6 oe ?
that would make sense .
if it only does 8 ap damage though it couldn't damage a 16+ protection unit .
Quote:
Originally posted by Graeme Dice:
The number of units that can fit in a single grid square (press 'g' to see these) is equal to 6 divided by their size. You can put 6 size one units, or one size 6 unit, or two size 3 units, or a single size 4 unit with 2 size one units in a single grid square. There are eight grid squares surrounding each single grid square. Since cavalry is size 3, you can have 16 knights around a single SC.
|
thnx . how is that with skeletons and other fodder ? they are size 2 so there could be 24 skelletons around a sc .
if the sc has a fire shield he will kill many skeletons so more than 24 can attack him in 1 combat turn . so if they attack a 20 def unit every skeleton after the 20th should have to make a attack roll againt 0 defensive or do they even cumulate up to negative amounts ?
hmmmmmmmm so a skelleton horde enchanced with weapons of sharpness could have a high chance killing a melee sc ?
hmmmmmmmmmm did anyone ever try this strat out with pangenea ?
pans casting weapons of sharpness on a horde of maenards ^^
that could be pretty scary or ?
|