
July 29th, 2004, 04:03 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
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Re: common high end sc protection/defense values ? possible defeat with common troops ?
Quote:
Originally posted by Kel:
quote: Originally posted by Boron:
so next attempt :
take pangenea or vanheim or ulm . rush to con 7 .
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Putting aside the idea of why you would even want to rush to const-7 to make nation specific common troops useful against SCs...
or why you couldn't just use crossbows with wind guide, flaming guide or just a mass of them...
or why if you had a research level of 7 and a 5E mage, why you wouldn't just petrify instead...
are you taking into account common SC items like luck ammys and charc shields ?
-Kel yeah i take that into account .
afaik weapons of sharpness makes weapons magic too . so etheralness doesn't protect .
that means 50% of the hits fail through luck from luck ammy right ?
afaik the damage shields apply AFTER the attack .
so 90% of the maenads will die through the shield but that damage is after the maenad did damage to the sc right ?
furthermore a minotaur has 27 hp so he will survive 1 damage shield attack right ?
concerning life steal :
the pretender replenishes the same amount than he does as damage right ?
he will most likely have quickness so 2 attacks in his turn .
if you have a charcoil shield you have only a blood thorn or a soul vortex .
i don't fully know the soul vortex still , greame said he thinks it does drain 1 life on a couple of targets in the drain life area .
so without considering life drain if you don't fight a nataraja the sc will have either a charcoil shield + a bloodthorn most likely or a wraithsword but no shield .
he could cast a fire shield instead too .
so hopefully he takes 50-100 damage then with damage shields about 30-40 maenads will be dead .
if the sc has more hp than that , a vq would e.g. be already dead , i think he replenishes with 2 attacks about 20-30 life but perhaps that is too high.
if he hits e.g. 2 1hp maenads who survived the damage shield he only gets 2 hp drained or ?
because 100 maenads are really easy to achieve i think you have 2 combat rounds with full force .
it will be really tough .
@ Vynd petrify is really great too didn't think on that so thnx for the idea
what i liked with weapons of sharpness is that with that the maenads which are completely free should be very useful against common troops like knights too .
with 5:1 ratio maenad : knight the knights should get killed quite quick too .
so if you even research after con 7 alteration 6 for petrify you could script your horde to hold and attack and your mage(s) to weapons of sharpness , petrify , petrify , petrify , petrify , cast spells .
since the maenads are so easy to get you can even guard your mages by 20-30 of them which will kill most small attack Groups thnx to weapons of sharpness too .
so what do you think now ?
you can even make your own scs with pan and cheaply be a danger to most scs after some turns with my described idea .
since you research con 7 you can forge dozens of bags of vine with your nature gems and use harpy scouts for that .
so after a couple of turns in midgame you can supply an army of 500+ maenads with mages .
and you have stealth forces so you can use gandalfs great tactics to weaken enemy economy furthermore 
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