
July 29th, 2004, 05:59 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
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Re: common high end sc protection/defense values ? possible defeat with common troops ?
Quote:
Originally posted by tinkthank:
quote: Originally posted by Boron:
ok as promised my first attempt to provide a cheap sc kill idea :
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Here's one from me.
1. Choose Caelum base theme.
2. Recruit some troops, any troops. (Infantry of some sort would be nice.)
3. Set to "attack fliers"; kill SC.
Heheh, sorry Boron, couldnt resist after our Last little MP together.
no comment on that one
Quote:
Originally posted by tinkthank:
Here's another one.
1. Choose Machaka. Or Marignon. Or Tien Chi. Or any nation with easy access to fire and archers.
2. Reasearch Flaming Arrows.
3. Set to "fire enemy fliers"; kill SC.
EDIT: Sorry, this assumes by SC you mean your beloved VQ.
FA is particularly nice because at least some of your troops can keep their distance; the SC cant be everywhere at once.
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see me new post why that is only relyable until protection 20 according to the odds .
Quote:
Originally posted by tinkthank:
Here's another one:
1. Choose Ermor. Or Pan CW. Or any nation with easy access to lots of undead.
2. Make lots of undead armies led by undead mages.
3. Swarm SC.
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undeads have 0 fatigue ---> never fatigue out ----> no ap attacks .
the later swarmers of course win the attack throw.
but due to their lack of ap even if you get a value of 20 from adding weapondamage + strenght you only make 0.131 avg. damage against a 30 protection unit .
so you hit but even the small regeneration of the vq will be enough to heal that damage .
sorry couldn't resist to answer
what you can achieve with swarming by mass skellettons etc. is of course reaching turn 50 and force the sc to rout .
but thnx you gave me a new idea :
i so far lack any jotun expierience so this is only a guess :
when jotun uses raise skelletons shouldn't they get undead jotun giants ?
a living jotun has a strengh of about 20 so i assume a longdead giant has still a strengh of 20 . together with the jotun weapons they get +3 for spear and +7 for axe and +9 for longsword .
not bad . so at best only 1 difference between prot and damage .
there the odds are 1.67 avg damage .
i have run a quicktest . it seems that 1/10 or something similiar of the reanimated are longdeads the rest normal skeletons .
powerful .
so a new very simply anti sc strat lol :
play niefelheim ^^. you can chose good scales + only a support god there .
bring out 1 niefel jarl / turn .
research ench 3 .
just reanimate with your niefels then put them on what you want , i think attack orders would be good .
problem is 40 fatigue and d2 for reanimate orders.
so you can only cast it twice .
but later with 10 niefel jarls that are 100 skeletons 10 of them jotuns + the niefels .
that should kill most sc's very brutal .
if you even give the niefel jarls duskdaggers ^^.
you can use some gygias with lucky picks too for reanimation .
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