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Old August 1st, 2004, 01:22 AM
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Default Re: perfecting liga\'s manual addenda.post small flaws or unclear parts for discussion .

i start with that :
Quote:
6.2.7 Battle Afflictions

Remove afflictions with:

- Being a Pangaea national unit, or certain Pangaean-type pretenders. They heal afflictions over time.

- So do immortal units, and anyone riding a unicorn. No, you can't switch mounts, and at least in Dom I it was impossible to gain immortality.
this can be extremely shortened by simply saying :
all units with recuperation heal battle afflictions over time . so do all units with immortality .

[because recuperation is no pangenea specific ability as the current wording in the manual addenda suggests to newbies]


Quote:
- Being healed by an Arcosephale priestess, or anybody with similar powers (there's a T'ien Ch'i national heroine with this power, if memory serves). Takes an action by the healer.
here you can be more specific and say only 1 of t'ien ch'i`s possible 3 heros can heal , namely
Ho Hsien-Ku .
afaik with heal command you have a chance to remove affliction(s) from all units in the same province as the healer each turn you give the heal order .


futhermore you could insert an advanced section mentioning the new 2.12 rules for tartarians .
iirc tartarians can no longer be healed by heal command ( fairy queens , arco priestesses etc. ) but only by GoH and the Chalice .
you could mention that both methods have a serious disadvantage :
-GoH is almost impossible to protect against dispelling in mid-late game in 8+ players games for ae/sg ermor , which is the most common tartarian user .
-In lategame i would wish for The Chalice as ryleh , pythium , arco , tien chi .
because it is an artifact it is unique . so 100 astral pearls + 1 mage turn are a worthy investion to prevent ermor completely from being able to heal tartarians . same with wishing for the alchemist's stone . this will severely decrease ermor's / ulms lategame income .


Quote:
- Being in the same province with a friendly commander with the Chalice (artifact; requires construction 8, something like astral/nature as well).
here you can be more specific and write instead
Quote:
the Chalice(artifact; requires construction 8 , something like astral/nature as well).
simply the correct requirements which is only little longer and way more informative .
my suggestion for replacing is :
the Chalice : misc unique artifact(construction 8), requires 3N2S to forge , so without forge boni 20 nature gems + 10 astral pearls .
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