
August 7th, 2004, 01:22 AM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
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Re: spamming castle all over feasible?
Quote:
Originally posted by pohtato:
quote: Originally posted by Agrajag:
Just wanted to explain exactly what Cainehill meant:
Different terrain types affect the province's "stats", a farmlands province is high on gold income, but low on resources and magic sites, a swamp is low on gold and resources but high on magic sites, a mountain province is high on resources and therefor building a castle in it (and doubling its resource value) will net you more resources to use for your high resource units.
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But would having a castle on mountain means the place is more "defensible" like in many other games? no . but heavy terrain (nonfarmlands/plains) reduce strategic movement when the armies don't have the special movement ability like forest / mountain survival.
doesn't protect you though from flying . so with caelum / abysia / mictlan expect always fliers attacking your hinterlands .
for all races which don't need stuff early-midgame that needs more than 15 resources to produce watchtower/mausoleum is good ( ryleh , mictlan etc. ) . just spam them in every province as i said .
with races who need high resource stuff earlygame you should take the 80 points 40 admin castle and build it only in strategic important locations . or you can consider taking a lower admin but high protection castle with these ( main focus on defense value , nbr of archertowers ) .
in lategame when you don't need your national troops anymore you can build everywhere a castle 
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