
August 5th, 2004, 01:06 AM
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First Lieutenant
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Join Date: Dec 2003
Location: Calgary, Canada
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Re: An Idea for a "New Nation" (or "Theme" for Mictlan)
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Originally posted by tinkthank:
3. Mages/Priests
- Medicine Man: sacred, N2 ?1, can heal afflictions, capital only
- Shaman: H2 N1 S1 ?1
- Witchdoctor: H2 1?-sorcery
- The Master of the Heavens: H2 S2 N1 1?, capital only
- Master of the Four Directions: H3 F2 E2 W2 A2 ?1, capital only
- Master of Dreams: H3 S2, capital only
- High Priest: H4, capital only
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Master of the Four Directions is way too good. Even without the random. Even if it's priced very high, one can just buy 1 or 2 for site searching and access to different paths. Thematically it also feels wrong. Generally, astral and nature feels right for your nation, probably adding earth would also be inline, so instead of Master of the Four Directions, I would suggest something like
H3+E1+N2+?
Quote:
Originally posted by tinkthank:
4. Other Commanders
- Assassin
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I think that's too good for them, and anyway their honour should not allow assasinations. Even spy seems wrong for such nation, maybe they should just have scouts with good stealth bonus.
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