Thread: Ulm vs New Era
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Old August 6th, 2004, 08:07 PM

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Default Re: Ulm vs New Era

Heh, without the ability to build any research enhancing tools. NE *needs* Magic of some level or another in order to make it's Dryad's cost/research bearable. While saying, "I can always get sages" this doesn't change that everyone else can get sages and you are in no better a position than you were before.

Cataphracts are vastly superior to Black Knights and thus NE has a distinct advantage over Ulm. Also another consideration is that Minotaurs and a goodly portion of the Satyrs (except for the Hoplite) are strat move 2. Both suffer from the same condition of non-random mages, but Pans have N3E2 and a significant Nature Income (which allows early or high powered Mother Oak/Gift of Health enchantments) and use of Horn of Valor/Supply items.

The comparison of Missile Troops is pretty moot, since NE doesn't have any missile troops and Ulm has high resource Missile Troops (the draw to missile troops is masses not really quality) and Missile weapons are nulled very early in the game with spells and magic items.

The Grove Guard is not really pro/con in the NEvUlm debate, mostly because the Grove Guard is in and of itself, not worth building with the Mino Soldiers right next to them.

The ability to stealth preach is also a big factor between the two.

I prefer NE.
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