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Old June 4th, 2001, 02:32 PM
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Default Re: Population Disappearing?

...suggested this before, here it is again...

As a fix to this problem, and to enhance gameplay in general, I think players should be able to exceed the stated population limits on planets, but at a *major* cost to happiness, productivity and population growth (ie negative pop growth). There should be a significant risk of plagues as well.

This should only be possible by offloading population from a ship, natural population growth should level off when a planet reaches capacity.

Could cause an exploit problem with emotionless races but it does make sense in terms of roleplay / realism.

This is all hard code of course.


£0.02


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