Re: Anyone notice?
It's possible unmodded, as well. It's probably expensive, 'tho... and on shaky ground ethically/realistically. The only time I've used multiple refits is to move from one old ship class to a much improved model (in particular, adding a QR, MC III, sensors and cloak often increases organic cost to the point where a single refit won't work -- resource cost increase limits may be checked resource-by-resource), and normally that takes only one meta-class for refitting (possibly two for an AI ship -> top-of-the-line class).
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-- The thing that goes bump in the night
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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