Woops, I forgot to ask for a moddable facility input. I mean that the modder can change the buildings that the computer puts on all planets at the start of the game.
Also, don't loose track of the legacy of SE. Keep it simple on the outside, but complex on the inside. It must be playable for noobs and entertaining for veterans.
Ed Kolis: I don't like your idea of more resources. SE always had three resources, let it stay that way. Don't make things too complex (KISS).
Techfreak: Woa, great idea about the headstart for the AI. I like it!
David E.: I'm curious. I really don't know it, so I'll just ask you. Do you know Aaron, or are you part of Malfador?
Damn, this question really makes me feel a noob. Like I never come at this oasis on the net.
Edit: Okay, this IS STUPID!! I just found out that this post was partly a reply to one of the first Messages posted in this thread. Damn that reverse posting!!! I hate ti... Grr.... [img]/threads/images/Graemlins/mad.gif[/img]