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First - your only stable water income or astral income in this game (exculding astral income from clams later on) did not come until 7 turns ago, because you didn't search for *any* sites until 7 turns ago, for the first 15 turns of this game. The graphs show it very clear.
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Actually, the first sign of this was when I attained sufficient astral income to do acashic scanning. Prior to that, my income was tapped out for either reverse-alchemy or forging. It's only recently that I could afford the surplus, and had enough mountainous terrain to sack.
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Second - the only mage capable of clamhoarding that you had in the begining was your own pretender. And I am sure your GK pretender with 6 schools of magic at level 4-5 would have better thing to do than to forge clams every turn.
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D3W with a bracelet. Not hard to do.
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You only other realistic option to make clams would be to wait until your reach Con6 and than make water braclet for those Dusk Elders who have water 1 as their single random pick. Going to the extremes like forging Water Robe(20 water gems, 15 with Hammer) or empowering your Dusk elder to water 2 (30 water gems) would not be economicaly feasable by turn 22.
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Con-6 was my first research target. I hit that milestone a long while ago, and with the on-stock I had from being socked with randoms, immediately set to work with it.
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This, and the fact that you had zero astral or water income from the sites (just because you didn't search for any sites until 7 turns ago), means that you could not possibly produce a lot of clams by now, and therefore could not have a lot of astral income from them yet.
So - how many Clams and how many Fetishes do you have in your Empire by now, turn 23? Aproximate number is ok, if you can't calculate the exact number.
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Depends on how you define "a lot". Is a figure somewhere between 30 and 40 a lot? I don't happen to have, or want to give, any more exact numbers on a game in progress, even if you, personally, think it's over for you. Until everyone else formally surrenders, the fight remains on. Speaking of which, do try and take your turn. Go AI, if you wish. This shouldn't take you too long unless you're trying to stall.
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How many 1500$ events did you have in this game? And are you saying that all money to fund your 20 or more castles (450GP each), with the aproximately the same amount of temples and laboratories (200+200 GP each), came from the random events?
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Several. At least 2 or 3 of those, perhaps more, with a fistful of lesser takes.
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Also do I understand you correctly, that you are saying that you didn't use alchemy to fund these constructions? I though you have said yesterday that:
"When I alchemized to fund the construction of my buildings, I mostly used firegems from my fetishes". Is it correct?
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Incorrect: I said alchemy did not constitute the bulk of my gold production, and when needed, it was primarily fetish-based.
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Puting "average 40 Death gems yield" claim aside - how many Air 4 Casters capable of casting Raven Feast spell do you have? Air 4 is very hard to get for Soul Gate Ermor early on in the game. Or are you using your pretender to cast these Raven Feasts?
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Sorcereii.
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Also how many Raven Faests total have you casted by now? Again, you may give aprox. number if you have to.
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I am not a beancounter that dwells in the past. I have many games to play, many of which blur together, and I have honestly have no recollection of exactly how many times I have cast it.
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The information about your income is correct. Although you average money income per turn for the duration of the game (your total money income devided by the number of the turns) is in 200-250GP range, as it can be clearly seen from the graphs.
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So there you have it. 200-250 as an average, with peak takes up near the 350 range. This does not include my pillage income at all, as this is unlisted, and, in fact, my income was able to hold in this range in spite of pillage losses, dominion killoff, and mounting unrest. Truly a testimony to the formerly wealthy state of the lands I hold.
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So please tell how many castles you have by now, turn 23? And I assume you have both temples and labs in almost all of your castles, correct? Again, please feel free to correct me if I am wrong, I am just trying to make sure that I understand your explanations correctly.
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I am not going to beancount castles for you, sorry. I rejected this when you proposed this method of castle-limitation before, and I'm not going to try and count them now.
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Speaking of which - please tell me what is your current regular gem income from the magic sites, without clams/fetishes?
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I do not care to discuss this matter at this time. This will have to wait.
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However my point was that you have used 470 gems worth of summons and equimpent in this battle, or 440 gems asuming use of Dwarven Hammer to forge expensive parts, as you said you did.
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Yes, but of those, my supply is primarily limited by the Death supply. As you saw in the accounting above, the gems of other types are of low usage and can easily be accounted for.
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However, what is much more important, that if my guess is correct, you may have as much as 1500 gems worth of summons and equipment elsewhere in your Empire, in addition to the 440 gems you have demostrated with just 8 of your commanders, that you used in this battle.
Is this correct?
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I doubt it's that high. You do tend to exaggerate a little, and I am not going to beancount every Last commander. This is a waste of my time, and I have wasted enough time with this.
Everyone ELSE I have talked to finds my explanations to be quite plausible. I have been more than accomodating, and now the amount of time and energy I'm willing to devote to conversing with you about the matter is exhausted. Arguing with you is tiresome and unpleasant, this forum hurts my eyes, and I am not as young as I once was. I have already unwillingly belabored the point at excessive length, and I'm sick of it. This inquisition is over. Leave me in peace, and either do your turn, or leave the game.